Friday 9 February 2018

This Hit Game Was Created by a 26-Year-Old Who Doesn’t Code

Japanese frogs are proliferating across Asia. The good news is, they’re not an invasive species , nor are they real.

Tabi Kaeru, or Travel Frog, became the No. 1 downloaded smartphone app in China for almost two weeks after its debut, and is still hovering at the top of the charts in China, Hong Kong, Taiwan, Singapore, Malaysia and Japan. The idea for the game received from Mayuko Uemura, a 26 -year-old employee of developer Hit-Point Inc . who has never written a line of computer code.

The game’s objective is simple: pack a lunch, maybe a tent, plus a few other trip-friendly bangles for your virtual amphibian and wait for him to come back from his travels with images and endowments. If the premise of amassing meat and knickknacks while waiting for animals to show up voices familiar, that’s because it is: Nagoya-based Hit-Point is behind the cat-collecting play Neko Atsume and came up with the most recent hitting. Both titles share DNA with Tamagotchi, Bandai Namco Holdings Inc.’s handheld virtual pet plaything that became a world fad in the 90 s and early 2000 s.

Uemura said she was inspired by her passion for travel and the feeling of waiting for a loved one to return from a trip-up.

” We are definitely building people await, and sometimes I obsess because I imagine: aren’t we making people wait too long ?” she said in an interview.” I want to develop plays that musicians can adoration. I don’t want to develop games where you have to focus too much .”

Indeed, by no means is the game fast-paced. When the frog is inside his cave-like home, he’s usually scribbling or read a book. It’s oddly relieving. By accumulating clover in the front yard, you can use it to buy food, lanterns and anything else that might help on a long trek. After straying about for hours or even periods, the frog returns with keepsakes and snapshots from his travelings. That’s it. The purpose is collect more material: for the frog to take on journeys, as well as the stuff he brings back.

Even though the game is only available in Japanese, it’s been downloaded more than 30 million times following its November debut( with China attaining up 95 percent of that ), outpacing even Nintendo Co.’s hit title Animal Crossing released around the same day, according to researcher Sensor Tower. By comparison, Neko Atsume has been downloaded 22 million times.

It’s especially popular among women, according to Daniel Ahmad, an analyst at Niko Partners. Women account for almost half of musicians in Tencent Holdings Ltd.’s $ 3 billion hittingsHonor of Kings.” It shows that there is a huge opportunity to target female gamers in China ,” he said.

While frogs are considered a symbol of fortune and prosperity in China and parts of Asia, Hit-Point isn’t says here much it’s made from Tabi Kaeru. While there are ads that bring in revenue, users can also buy additional clover as currency. There’s plenty of potential; Neko Atsume’s popular feline characters are now featured in dolls, volumes and even a movie.

” I like the position it carries: living a simple life , no sophistication at all ,” said Chen Jiajia, an accountant at a logistics corporation. The 29 -year-old says she checks in on her frog, named fantuan, or rice ball, a few times a day.

David OReilly, a game designer whose job appeared in the Spike Jonez film ” Her ,” said plays are evolving beyond button-mashing and puzzle-solving. Tabi Kaeru is an excellent example of one that strives to calm instead of encourage.” The internet, plays, the screens we look at likewise require quiet fields ,” said OReilly, whose titles Mountain and Everything embody that spirit.” What we think of now as plays will change radically in the next 5 to 10 years as more creators enter the space .”

It still isn’t clear whether Tabi Kaeru will be a reached outside of Asia. It hasn’t produced much buzz in U.S. And while 2014′ s Neko Atsume gained popularity in Japan, South Korea, the U.S. and the Netherlands, for now the traveling frog might be limited to traversing simply one pond.



from
https://bestmovies.fun/2018/02/09/this-hit-game-was-created-by-a-26-year-old-who-doesnt-code/

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